#!/bin/bash # Slackware build script for solarwolf # Written by B. Watson (urchlay@slackware.uk) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. # 20230107 bkw: BUILD=3, ARCH=noarch. # 20211228 bkw: BUILD=2. # SDL2_mixer on -current utterly lacks support for tracker music # (.mod, .it, .xm, etc). This game's music is in .xm format... so # unless/until Pat adds support in SDL2_mixer, this script works # around it by using timidity to convert the .xm music to .ogg, which # SDL2_mixer can handle. # Add TiMidity++ as a dep, to make this work. It's really only # build-time, not runtime. # Also, new-style icon. # TODO: when running in windowed mode, clicking the window's close # button does close the window, but leaves the game process running. # using the Quit option from the main menu works correctly. # TODO: scaling in fullscreen mode. our pygame is built with SDL2, # this should be possible. cd $(dirname $0) ; CWD=$(pwd) PRGNAM=solarwolf VERSION=${VERSION:-1.5} BUILD=${BUILD:-3} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} ARCH=noarch if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 fi TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.gz cd $PRGNAM-$VERSION chown -R root:root . # upstream permissions are especially bletcherous find . -type d -print0 | xargs -0 chmod 0755 find . -type f -print0 | xargs -0 chmod 0644 find . -name .xvpics -print0 | xargs -0 rm -rf mkdir -p \ $PKG/usr/games \ $PKG/usr/share/games/$PRGNAM \ $PKG/usr/share/icons/hicolor/64x64/apps \ $PKG/usr/share/pixmaps \ $PKG/usr/share/applications \ $PKG/usr/man/man6 # 20211228 bkw: convert the music to .ogg. Use separate oggenc instead # of timidity's -Ov, so we can set the bitrate to 64k (to match the # one .ogg file shipped with the source). This bloats the package by # 30%, but it still comes out to less than 4MB total, so no problem. for i in data/music/*.xm; do out="data/music/$( basename $i .xm ).ogg" timidity -Ow1sl -id -o- $i | oggenc -Q -b 64 -o $out - rm -f $i done # 20211228 bkw: make the game play the converted .ogg music. sed -i 's,\.xm,.ogg,g' code/game*.py # the code is all python, keep in /usr/share along with the game data. sed -i "s,usr/lib/games/$PRGNAM,usr/share/games/$PRGNAM/code," $PRGNAM.py cp -a code data $PKG/usr/share/games/$PRGNAM install -oroot -groot -m0755 $PRGNAM.py $PKG/usr/games/$PRGNAM # original .desktop file don't validate, use our own cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop cat dist/$PRGNAM.png > $PKG/usr/share/icons/hicolor/64x64/apps/$PRGNAM.png ln -s ../icons/hicolor/64x64/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png cat dist/$PRGNAM.6.gz > $PKG/usr/man/man6/$PRGNAM.6.gz mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a *.txt $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE