#!/bin/bash # Slackware build script for doomsday # Copyright 2014-2016 Dimitris Zlatanidis Orestiada, Greece # All rights reserved. # # Redistribution and use of this script, with or without modification, is # permitted provided that the following conditions are met: # # 1. Redistributions of this script must retain the above copyright # notice, this list of conditions and the following disclaimer. # # THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED # WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO # EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; # OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, # WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # Now maintained by B. Watson. # 20211102 bkw: someone else updated this for v2.3.1 BUILD=1. # - BUILD=2. # - new-style icons. # - binaries in /usr/games. # 20170207 bkw: # - Take over maintenance, BUILD=2 # - Remove OpenAL and fmodapi from REQUIRES, since they are not # only not required, but actually not enabled in the build. # - TODO: get rid of libpng sRGB profile warnings, especially in # doomsday-launcher where they cause a modal dialog. # - TODO: get rid of "can't initialize FMOD" warnings, when fmodapi # isn't even built in. # - TODO: install binaries to /usr/games, not /usr/bin # - TODO: possibly have .desktop file start doomsday, not launch-doomsday, # since doomsday automagically locates the game resources instead # of forcing the user to manually navigate to the IWAD paths. Not # sure about this: what else does launch-doomsday do? # - TODO: enable OpenAL and fmodapi as optional dependencies. Think this # is done in config_user.pri. # - TODO: figure out how to decrease the detail level or something, so # the game runs faster than a slideshow on my system. Failing # that, do all of the above, then hand off maintenance to someone # who can afford a shinier newer video card than I can. cd $(dirname $0) ; CWD=$(pwd) PRGNAM=doomsday VERSION=${VERSION:-2.3.1} BUILD=${BUILD:-2} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 fi TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.gz cd $PRGNAM-$VERSION chown -R root:root . find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ # build amethyst mkdir -p build-amethyst cd build-amethyst cmake \ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_BUILD_TYPE=Release \ ../doomsday/tools/amethyst make make install/strip DESTDIR=$PKG cd .. mkdir -p build cd build cmake \ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_BUILD_TYPE=Release .. make make install/strip DESTDIR=$PKG cd .. mv $PKG/usr/bin $PKG/usr/games DESKDIR=$PKG/usr/share/applications chmod -x $DESKDIR/* sed -i -e 's,/bin/,/games/,g' \ -e '/^Encoding/d' \ $DESKDIR/* mkdir -p $PKG/usr/share/pixmaps convert -resize 48x48 \ $PKG/usr/share/icons/hicolor/256x256/apps/net.dengine.Doomsday.png \ $PKG/usr/share/pixmaps/$PRGNAM.png # duplicate PNG files rm -f $PKG/usr/share/doomsday/deng-logo-256.png ln -s ../icons/hicolor/256x256/apps/net.dengine.Doomsday.png \ $PKG/usr/share/doomsday/deng-logo-256.png # already provided by the assimp package rm -fR $PKG/usr/include/assimp # manually install man pages rm -rf $PKG/usr/share/man mkdir -p $PKG/usr/man/man6 for i in doomsday/doc/*.6; do gzip -9c < $i > $PKG/usr/man/man6/$( basename $i ).gz done mkdir -p $PKG/usr/doc mv $PKG/usr/share/doc $PKG/usr/doc/$PRGNAM-$VERSION cp -a README.md $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE