#!/bin/bash # Slackware build script for pioneer # Copyright 2015-2019 Hunter Sezen California, USA # Copyright 2023-2024 K. Eugene Carlson Tsukuba, JP # All rights reserved. # # Redistribution and use of this script, with or without modification, is # permitted provided that the following conditions are met: # # 1. Redistributions of this script must retain the above copyright # notice, this list of conditions and the following disclaimer. # # THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED # WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO # EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; # OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, # WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # 20241024 bkw: Modified by SlackBuilds.org, BUILD=2: # - Don't try to build with lua52 (doubleplusungood ref unbuild). # This thing insists on lua 5.2, but includes its own bundled # source, which it will build if -DUSE_SYSTEM_LIBLUA=OFF. I assume # the game was actually tested with the bundled lua, so let's use it. # Thought about doing the same with the bundled glew, but glew looks # like it might depend a lot on the mesa version in use, so I left # it alone (keep using the system one). cd $(dirname $0) ; CWD=$(pwd) PRGNAM=pioneer VERSION=${VERSION:-20240710} BUILD=${BUILD:-2} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 fi TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" else SLKCFLAGS="-O2" fi set -eu rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.gz cd $PRGNAM-$VERSION chown -R root:root . find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} + -o \ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} + if [ "${DEBUG:=0}" != 0 ]; then RELEASE=Debug SLKCFLAGS="$(printf %s "$SLKCFLAGS" | sed 's/-O2/-O0/')" else RELEASE=Release fi # 20210214 bkw: prevent the build from writing to /root/, without # breaking ccache if it's in use. mkdir -p tmphome/.local/share/pioneer export CCACHE_DIR=${CCACHE_DIR:-$HOME/.ccache} export HOME=$( pwd )/tmphome OSNAME="$(awk -F= '/^ID=/{print $2}' /etc/os-release)" OSVER="$(awk -F= '/^VERSION_ID=/{print $2}' /etc/os-release)" OSCODENAME="$(awk -F= '/^VERSION_CODENAME=/{print $2}' /etc/os-release)" # This version information string can be included when reporting issues # upstream. INFOSTRING="$OSNAME-$OSVER-$OSCODENAME-$PRGNAM-$VERSION-$ARCH-$BUILD$TAG" mkdir -p build cd build cmake \ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_BINDIR=games \ -DCMAKE_INSTALL_DATADIR=share/games \ -DUSE_SYSTEM_LIBGLEW=ON \ -DUSE_SYSTEM_LIBLUA=OFF \ -DPROJECT_VERSION_INFO="$INFOSTRING" \ -DCMAKE_BUILD_TYPE=$RELEASE .. make make install/strip DESTDIR=$PKG make -C . build-data install DESTDIR=$PKG cd .. # Clean up the data directory, put icons and files where they are # supposed to be and install an SVG icon. rm -rf $PKG/usr/share/games/$PRGNAM/{licenses,*txt,*md} mv $PKG/usr/share/games/{icons,applications,metainfo} $PKG/usr/share mkdir -p $PKG/usr/share/icons/hicolor/scalable/apps install -m 0644 application-icon/badge-full.svg \ $PKG/usr/share/icons/hicolor/scalable/apps/net.pioneerspacesim.Pioneer.svg mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a licenses *.txt README.md NEWS.md $PKG/usr/doc/$PRGNAM-$VERSION rm -f $PKG/usr/doc/$PRGNAM-$VERSION/{CMakeLists,SAVEBUMP}.txt cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE