#!/bin/bash # Slackware build script for noteye # Written by B. Watson (urchlay@slackware.uk) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. # 20241103 bkw: BUILD=3, fix include path for luajit. This was always # wrong, but "masked" because luajit used to have REQUIRES=lua, so # noteye would use the lua.h from lua, not luajit, and it happened to # compile OK. Now, if luajit was installed without lua, it couldn't # find lua.h. Fixed. # 20230109 bkw: BUILD=2, remove empty dir from docs. # 20211115 bkw: # - update for v8.4. # - compile with g++ again (needs -std=gnu++98). # - new-style icons. # - s/lua/luajit/ in REQUIRES. # - get rid of shared high score file in /var. it's now per-user # in ~/.config/noteye. # - don't install binary setgid games. # - add hydraslayer info to slack-desc. cd $(dirname $0) ; CWD=$(pwd) PRGNAM=noteye VERSION=${VERSION:-8.4} BUILD=${BUILD:-3} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 fi TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e SRCVER=${VERSION/./} # don't bother to extract these files from the archive, don't need them. EXCLUDES="-x '*.dll' '*.exe' '*.bat' '*.mgw'" rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM eval unzip $CWD/$PRGNAM-$SRCVER.zip $EXCLUDES cd $PRGNAM chown -R root:root . find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ # these don't need to be executable. chmod 0644 common/*.noe games/*.noe # On SBo we have rogue, which installs to /usr/games/rogue, and we also # have yamagi-quake2 which installs a /usr/bin/rogue. Patch hardcodes # /usr/games/rogue so selecting rogue from the menu doesn't start up a # game of Quake 2, and changes the Ubuntu-specific apt-get instructions # to Slack-specific sbopkg. patch -p1 < $CWD/sbo.diff # fix underlinking. sed -i '/-lGLU *\$(TGT) *$/s,$, -lSDL2,' src/Makefile # 20241103 bkw: fix include path for luajit. sed -i 's,-I/usr/include/lua5.1,-I/usr/include/luajit-2.0,' src/Makefile # release tarball for 8.4 is missing this header (so use a copy # from upstream's github) xzcat $CWD/mtrand.h.xz > hydra/mtrand.h make -C src CFLAGS="$SLKCFLAGS -std=gnu++98 -fpermissive" # The 'make install' target is bad and wrong. Don't use. PKGLIB=$PKG/usr/lib$LIBDIRSUFFIX PKGSHARE=$PKG/usr/share/$PRGNAM SOVER=$( echo $VERSION | cut -d. -f1 ) mkdir -p $PKG/usr/games $PKGLIB/$PRGNAM $PKGSHARE # shared lib needs to be in /usr/lib(64), *not* /usr/share. # also put the game binary in a private dir instead of /usr/share. install -s -m0755 $PRGNAM $PKGLIB/$PRGNAM/ install -s -m0755 lib$PRGNAM.so $PKGLIB/lib$PRGNAM.so.$VERSION ln -s lib$PRGNAM.so.$VERSION $PKGLIB/lib$PRGNAM.so.$SOVER ln -s lib$PRGNAM.so.$VERSION $PKGLIB/lib$PRGNAM.so # scripts in /usr/share are OK install -m0755 src/calleri.sh $PKGSHARE/caller.sh install -m0755 src/rogue.sh $PKGSHARE/rogue # we've already set the permissions to 0644 for the files here, not # 744 as the install target does. cp -r gfx sound common games $PKGSHARE # install the headers, in case someone wants to package up a game that # uses this. mkdir -p $PKG/usr/include install -m0644 src/$PRGNAM.h src/$PRGNAM-curses.h $PKG/usr/include # wrapper scripts install -m0755 src/hydraslayer.sh $PKG/usr/games/hydraslayer install -m0755 src/$PRGNAM.sh $PKG/usr/games/$PRGNAM # have the wrapper scripts look in the right place for the game binary sed -i \ "s,^\$NOTEYEDIR/,/usr/lib$LIBDIRSUFFIX/$PRGNAM/," \ $PKG/usr/games/* # this results in better-looking noteye icons than if we extracted # noteye.ico, which is only 48x36. hydra.ico is 48x48 and there's # no larger version of the image in the source (it's composed of # even smaller pieces, from the hydraslayer graphics). for px in 16 32 48 64 128; do size=${px}x${px} dir=$PKG/usr/share/icons/hicolor/$size/apps mkdir -p $dir convert -background none \ -extent 400x400 \ -gravity center \ -resize $size \ gfx/noteye-logo.png \ $dir/$PRGNAM.png [ "$px" -le "48" ] && \ convert 'hydra/hydra.ico[2]' -resize $px $dir/hydraslayer.png done # icons extracted from the .ico files in the source, with icotool. PIXMAPS=$PKG/usr/share/pixmaps mkdir -p $PIXMAPS ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PIXMAPS/$PRGNAM.png ln -s ../icons/hicolor/48x48/apps/hydraslayer.png $PIXMAPS/hydraslayer.png # .desktop files written for this build. mkdir -p $PKG/usr/share/applications cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop cat $CWD/hydraslayer.desktop > $PKG/usr/share/applications/hydraslayer.desktop # man pages written for this build. mkdir -p $PKG/usr/man/man6 gzip -9c $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz gzip -9c $CWD/hydraslayer.6 > $PKG/usr/man/man6/hydraslayer.6.gz # We don't need licenses/* as we're linking with system-wide libs, which # have already installed their own licenses in /usr/doc. mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION rmdir sample/d # empty dir cp -a LICENSE README.md sample $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE