#!/bin/bash # Slackware build script for megaglest # Copyright 2011-2017 Larry Hajali # All rights reserved. # # Redistribution and use of this script, with or without modification, is # permitted provided that the following conditions are met: # # 1. Redistributions of this script must retain the above copyright # notice, this list of conditions and the following disclaimer. # # THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED # WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO # EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; # OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, # WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # 20220222 bkw: Modified by SlackBuilds.org: fix build on 15.0. # 20210215 bkw: modified by SlackBuilds.org: This build was broken for # *3 years* and nobody ever complained... # - Add -std=c++11 to CXXFLAGS. # - Force cmake to use lua 5.1. This fixes the build on systems where # both lua and (lua52 and/or lua53) are installed. # - Add -j1 to the 'make install' because the xvfb-run script fails if # a 2nd instance is started (and get rid of parallel build warning # in README). # 20240925 bkw: Modified by SlackBuilds.org, BUILD=2: # - Bump BUILD for lua 5.4. cd $(dirname $0) ; CWD=$(pwd) PRGNAM=megaglest VERSION=${VERSION:-3.13.0} BUILD=${BUILD:-2} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi # If the variable PRINT_PACKAGE_NAME is set, then this script will report what # the name of the created package would be, and then exit. This information # could be useful to other scripts. if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 fi TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-source-$VERSION.tar.xz tar xvf $CWD/$PRGNAM-source-embedded-$VERSION.tar.xz tar xvf $CWD/$PRGNAM-data-$VERSION.tar.xz -C $PRGNAM-$VERSION cd $PRGNAM-$VERSION #find . -type l -exec rm -f '{}' \; chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ -o -perm 511 \) -exec chmod 755 {} \+ -o \ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \+ # 20220222 bkw: force cmake to find wxPython (wx version 2), regardless # of the /usr/bin/wx-config symlink. mkdir -p wxtmp ln -s /usr/lib$LIBDIRSUFFIX/wx/config/gtk2-unicode-release-2.8 wxtmp/wx-config export PATH=$(pwd)/wxtmp:$PATH # Fix megaglest help2man when no X display is available. Use a wrapper # script from upstream for Xvfb that creates a temporary *fake* framebuffer. install -D -m 0755 $CWD/xvfb-run $TMP/$PRGNAM-$VERSION/bin/xvfb-run export PATH="$PATH:$TMP/$PRGNAM-$VERSION/bin" patch -p1 < $CWD/megaglest-help2man.patch patch -p1 < $CWD/megaglest-underlink.patch SLKCFLAGS+=" -fcommon" mkdir build cd build cmake -G "Unix Makefiles" \ -DLUA_LIBRARY="/usr/lib$LIBDIRSUFFIX/liblua.so" \ -DLUA_INCLUDE_DIR="/usr/include/" \ -DLUA_MATH_LIBRARY="/usr/lib$LIBDIRSUFFIX/libm.so" \ -DCMAKE_INSTALL_PREFIX:PATH=/usr \ -DWANT_GIT_STAMP=OFF \ -DMEGAGLEST_BIN_INSTALL_PATH:PATH="games/" \ -DMEGAGLEST_MANPAGE_INSTALL_PATH:PATH="man/man6/" \ -DWANT_USE_XercesC:BOOL=ON \ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS -std=c++11" \ -DCMAKE_BUILD_TYPE=Release .. make VERBOSE=1 make -j1 install DESTDIR=$PKG cd - # Now install the game data cd $PRGNAM-$VERSION cmake -G "Unix Makefiles" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_BUILD_TYPE=Release . make install DESTDIR=$PKG cd - find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true find $PKG/usr/man -type f -exec gzip -9 '{}' \; mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a \ docs/* $PRGNAM-$VERSION/docs/{AUTHORS*,LICENSE*,README.data*,cc*}.txt \ $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE